Given that a lot of my game involves turrets attacking and defending, after setting up my water plane and a small height-mapped island in it, the next thing I attempted was to import an animated turret in a way that…Continue Reading →
I decided to give an old project of mine another try. Back in 2007, after I finished my freeware game Ball Race, I ventured forth to create my first indie title, IslandWar. This is what gave rise to a lot…Continue Reading →
Today, I’ve got some new screen shots! Read on :-) Over the weekend, I implemented proper camera and terrain selection controls. Getting keyboard, mouse and gamepad working at the same time proved a bit of a nightmare. PC RTS players…Continue Reading →
During the past week, I got missiles working to a point where they will launch, gain altitude, head towards their target and dive for the attack. They will damage the island (which means scraping off texture layers and possibly alter…Continue Reading →
Last time, I wrote about how I set sail for the Island War project and how my motivation faltered slowly over time. And I promised to write a follow-up post that explains how I believe to get back on track…Continue Reading →
It’s baack! Slowly, the Island War project begins to grind its wheels again. Time for a review of what’s happened so far. When I started this project, I was still intoxicated from the successful completion of my just-for-fun project “Ball…Continue Reading →
I decided to put some work into creating an editor that I can later use for building the levels and perhaps even include with my game. XNA gave me a hard time getting it to work inside a Windows.Forms application…Continue Reading →
I know, as always, I’m a bit late with updates, but just in case you don’t know yet, the Microsoft guys finally opened www.xna.com. Finally, a complete website dedicated to XNA instead of the cramped MSDN section! The developer area…Continue Reading →
Alright, my next game is finally on its way. The game’s working title will be “Island War”, which describes the setting of this game pretty well: small islands at war with each other. And it won’t be like any other…Continue Reading →