When you’re writing some code that needs to notify code in othe r parts of the program, your weapon of choice is the "signal / slot concept". A signal is a connection point where any interested party can register a…Continue Reading →
Sometimes, games have to render highly dynamic geometry such as sparks, bullet trails, muzzle flashes and lightning arcs. Sometimes it’s possible to off-load the work of simulating these things to the GPU, but there are effects than can’t be done…Continue Reading →