Engine Trouble

I’ve known Unity since 2007 but only started using it seriously in 2013. At that time, a hobbyist shopping for quality engines could either go with one of the Open Source projects, UDK (3) or Unity 4. While the workflow…Continue Reading →

Mogre 1.7.3

My last contact with Ogre 3D had been in 2008, when I had created an experimental x64 build (back then, OpenJPEG, FreeImage and some other dependencies didn’t yet build in x64 by default). This worked out fine, but I didn’t…Continue Reading →