First (Free) XNA Game

Today, I started development on my first XNA game. It will be a rather simple game, the real-world version of which I once played in my childhood. This should allow me to get up to speed with the state of the art in 3D accelerated rendering again.

Because I have a job that requires me to sit in front of a PC for more than 9 hours a day, my interest in development at home is fading a bit. I hope this game will rekindle my interest for game development!

Back to the game, what I decided on is a simple game of balance where you have to carefully tilt the game board to maneuver a little ball around obstacles to the finish:

Schematic of a maze with traps in it

Because this is such a simple game, I will release it for free and in full, that means with all notes and its source code!

Leave a Reply

Your email address will not be published.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

Please copy the string 4RSupi to the field below:

Social Widgets powered by AB-WebLog.com.