This post is not exactly related to .NET/XNA game development, but I like to keep track of what’s going on in the world out there and I still like C++ better than C# ;)
Having played the whole engine shopping game more than once, here are 7 engines I’d take a closer look at if I were to write a game in C++. I’ve listed them in order of personal preference, but be warned, this is entirely my opinion and not based on proper research!
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