Tag Archive: library


How to Consume DLLs in Visual C++

Screenshot of Visual C++ compiling a project and automatically copying referenced binaries into the build target directory
For the C++ game programmer, there’s a huge collection of Open Source and commercial libraries available doing all kinds of things from simulating physics, reading common image formats or storing your data to rendering cutting-edge 3D graphics. But consuming those libraries in you own applications is often accompanied with a bit of hazzle since you …

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